All in Maps

Design Maps for a Sandbox Campaign (Part IV - Dungeon Maps)

Dungeons are the bread and butter of adventuring in D&D, and dungeon maps are one of the most exciting things for the players to explore and engage with. Since we already learned from the previous articles how to design world, region, and hub maps for our sandbox campaign, let's see how we could design and create dungeon maps and learn how to organize all of them for your next session.

How to Design Maps for a Sandbox Campaign Part II - Region Maps

While World Map is the most helpful tool for the DM to design their overarching sandbox campaign, Region Maps is one of the most valuable tools for the player to experience your story in your Sandbox Campaigns. Regional Maps entice the players to go to different plot hooks and be intrigued by what the region offers. For the DM, it's also a valuable tool for planning your quests and having a player progression that does not go out of hand with too many choices for your players but also provides the freedom to explore your sandbox campaign organically.